﻿using System.Windows.Input;

namespace UserInterface.Commands.Game
{
    public static class HelpCommand
    {
        private static RoutedUICommand help;
        public static RoutedUICommand Help { get { return help; } }
        static HelpCommand()
        {
            help = new RoutedUICommand("Help", "Help", typeof(HelpCommand));
        }
    }
}
